ClientAMC, Next GamesPlatformMobileServicesUX Design, UI ArtDate5+ years ago
The Walking Dead: Our World was a free to play (F2P) game, released on mobile platforms.
Spearheaded the end-to-end UX/UI design of a flagship PvP feature six months ahead of a global launch. Delivered various post-launch features after launch while assuming responsibilities of UI/UX Lead; managed art team priorities, prioritized development features, and groomed backlogs alongside project leads.